Unity Issue Tracker

您所在的位置:网站首页 frame forward Unity Issue Tracker

Unity Issue Tracker

#Unity Issue Tracker| 来源: 网络整理| 查看: 265

Reproduction steps: 1. Open attached project "videoplayer" and load Scene "SampleScene" 2. Enter Play Mode 3. Click "Prepare" and "StepForward" in the Game view

Expected result: No frames show up in the Game View Actual result: A new frame gets produced every time "StepForward" is pressed

Reproducible with: 2018.4.32f1, 2019.4.21f1, 2020.2.7f1, 2021.1.0b8, 2021.2.0a6 Could not test with: 2021.2.0a7 (UI breaks and starts glitching the Game View)

Notes: - Comment from the developers: Unless VideoPlayer.Play() or VideoPlayer.Pause() have been called, there should be no frame produced ever. So any seek that is done beforehand, whether VideoPlayer.Prepare has been called or not, should not put new content in the RenderTexture. This is the case when seeking by setting VideoPlayer.frame or VideoPlayer.time, but not with VideoPlayer.StepForward(). The fact that the frame shows up before calling VideoPlayer.Play() is not as per requirements. - Video of the reproduction is attached



【本文地址】


今日新闻


推荐新闻


CopyRight 2018-2019 办公设备维修网 版权所有 豫ICP备15022753号-3